Computer Science Update - Autumn 2
We are proud to congratulate Shingai, Sanjeev, Jeevan and Daria for completing their CISCO Internet of Things (IoT) Certification.
The Computer Science Department launched the CISCO Networking Academy course back in September. It introduces students to the concept of a network foundation connecting billions of things and trillions of gigabytes of data to enhance decision making and interactions.
The next certificate will be available at the beginning of 2023 so please keep an eye out on the website Latest News’in January. You don’t have to be a Computer Science student to sign up to the CISCO courses, you just have to be interested in the topic area, want to try something new and be able to work independently (approx. 20 hours of self-study.)
Congratulations also to Izzy for completing her Bronze certificate for the iDEA Award. This is still open for any KS3 students to participate in and will be ongoing for the duration of any students in KS3. It is a great opportunity to demonstrate your digital and employability skills with a certification equivalent to the Duke of Edinburgh Award.
Computing Club runs on Wednesdays from 3.30 to 4.15pm. There are places still available if any students would like to come along, all Year Groups welcome. I am also looking for Computer Science Leaders, if any students would like to apply please speak to Mr Sycamore.
On Thursday 10th November the Sixth Form Computer Science students had the opportunity to visit the National Videogame Museum in Sheffield for the afternoon. Whilst it was a fairly long road trip it was well worth the opportunity to develop some knowledge on the history of computer games plus engage in an immersive experience of playing a host of significant and ground breaking retro video games from history.
The session started with an interactive and hands on educational experience looking back at how 8 bit pixel games were developed culminating in students creating their own pixel art and animated gifs.
The third column.
Following this session students were given the opportunity to immerse themselves in an array of retro video games and develop their understanding of how graphics are an integral part of any video game. This has led to their understanding of simple graphics and gameplay for their coursework during their computer science A Level studies.
I have to admit I was taken back to my teenage years again with the likes of Pacman, Space Invaders and Donkey Kong; my only disappointment was that I was brilliant at playing them in the early 80’s but terrible now!
Here’s hoping to repeat the trip again next year.
Mr Sycamore (Head of Computer Science)